﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using CGOnline.Server.Core;
using CGOnline.Server.BehaviorLayer;

namespace CGOnline.Server.PlayerLayer
{
    public abstract class GameBase:StateObject
    {
        public GameBase GameBehavior { set; get; }
        public void DealWirePullerAction()
        {
            throw new System.NotImplementedException();
        }
    }
}
